Nreal Light mixed reality glasses launch in Korea with the Galaxy Note 20

Your latest bookmark from Email This Nreal Light mixed reality glasses launch in Korea with the Galaxy Note 20 <www.engadget.com/nreal-mixed-reality-glasses-vr-cover-consumer-market-021228380.html>
After successfully fighting off <www.engadget.com/us-court-rejects-magic-leap-claims-nreal-founder-stole-mixedreality-secrets-120537120.html> Magic Leap’s claim <www.engadget.com/2019-06-19-magic-leap-nreal-founder-stole-mixed-reality-secrets.html> that it stole trade secrets, Nreal is finally able to launch its Light mixed reality glasses into the consumer market. Starting today, folks in Korea can pre-order the Light — locally rebranded as “U+ Real Glass” — as part of a mobile phone plan on the LG Uplus network, so long as you pick the Samsung Galaxy Note 20 <www.engadget.com/galaxy-note-20-note-20-ultra-snapdragon-865-plus-5g-s-pen-hands-on-140021257.html> or the LG Velvet <www.engadget.com/lg-velvet-dual-screen-case-hands-on-impressions-140005961.html> as your handset. That way you can buy the Light at a subsidized price of 349,500 won (about $295). You can also purchase the glasses separately for 699,000 won (about $590) at an LG Uplus store from August 21st, if you’d rather use them with other phones. [image: Nreal Light Nebula system] Nreal
Since Nreal designed the Light with 5G smartphones in mind <www.engadget.com/2019-02-28-nreal-mixed-reality-glasses-5g-hands-on.html>, this consumer kit lacks the Toast computing unit we saw in earlier demos <www.engadget.com/2019-01-08-nreal-light-mixed-reality-glasses-sunglasses-hands-on.html>. What do you gain, however, is a “VR Cover” that blocks out your view of the outside world, thus converting the Light into makeshift VR glasses. They won’t replace dedicated VR headsets given their 52-degree diagonal field of view (it’s the same figure for Microsoft’s enterprise-centric Hololens 2 <www.engadget.com/hololens-2-expands-taiwan-south-korea-150029008.html>), while most VR headsets exceed <www.engadget.com/2019-06-28-valve-index-review-vr.html> 100 degrees here, but it’s still a nice bonus feature for when you want to immerse yourself into games or video.
*Source: www.engadget.com/nreal-mixed-reality-glasses-vr-cover-consumer-market-021228380.html <www.engadget.com/nreal-mixed-reality-glasses-vr-cover-consumer-market-021228380.html>* This web page was saved on *Tuesday, Aug 11 2020*.
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